Posted by: | EPHERE | |
Data created: | 18 July 2018 |
New: User Brush in Edit Guides: new brushes can now be created using custom Python scripts New: Added an option to Lengthener to scale whole strand New: Hair from Mesh Strips hairs can be oriented based on strip mesh UV coordinates Fixed: Undoing Distribution or Interpolation Type does not update the attribute editor UI Fixed: Render Point Count in Detail Node does not work with HairFromMeshStrips Fixed: Increasing input strand count into Edit Guides where strand(s) have been planted can produce incorrect hair Fixed: "Unexpected Internal Failure" and broken UI in Ornatrix V1 Fixed: A second Namespace is created when creating a groom Fixed: Maya Field/Solvers don't affect Moov Fixed: Propagated strands don't appear if Propagation is added on top of ChangeWidth Fixed: If Change Width is added on top of propagated strands only current group of strands is visible Fixed: Graphic artifact on VP2.0 in Maya 2016 Ext.2 Marsel Khadiyev (Software Developer, EPHERE Inc.) |