Posted by: | EPHERE | |
Data created: | 31 October 2018 |
New: Create a Strand Group option for the generated strands in Multiplier operator New: Preserve strand length option in Multiplier operator New: Propagated strands can be twisted in opposite direction New: Propagate operator fanning can be defined with negative ramp values, allowing it to fan in both directions New: Clumping works on hairs without surface dependency, such as on Hair from Mesh Strips and Baked Hair New: Scatter operator option to preserve reference strand proportions New: Scatter operator option to use reference strand widths New: Generate Strand Data can write to hair texture coordinates New: Multi-threaded Gravity operator New: Elastic options for Move/Rotate/Scale/Grab brushes (WIP) Fixed: Unable to paint Guide Roots in Per-Vertex Channels Fixed: Per-Vertex channel colors are not shown in the viewport Fixed: Gravity bends tips even at 0 force amount Fixed: Moov physics crashes when applied on top of Hair from Mesh Strips Fixed: Hair appearance not always consistent after rendering Fixed: "Assign Value" command for strand data channels in Edit Guides does not work with Per-Vertex channels Fixed: Symmetry operator doesn't copy all texture channels Fixed: Edit Guides Preserve Strand Length does not work well with elastic brushes Fixed: NormalizeStrands assert failed due nans Fixed: Using "Guide Proximity" option in Hair From Guides node results in incorrect texture coordinates Fixed: Loading .abc file in Animation node does not correctly animate hairs when less than 100% are previewed in viewport Fixed: Detail node doesn't set the resulting hair texture coordinates Fixed: Curling node texture coordinates don't work with maps Marsel Khadiyev (Software Developer, EPHERE Inc.) |