Posted by: | mahathirhalim | |
Data created: | 21 January 2019 |
Hi all, I am trying out redshift with maya. I can't seem to be able to make it render properly with redshift. Perhaps i am doing something wrong or miss some steps here that someone could share some light with. Attached here i have one rendered with arnold that came out perfectly fine. However when i apply rsHair shader and render i get like weird circles. Appreciate advices. Thanks. | |
21 January 2019
#22736 | |
22 January 2019
#22744 | |
Put a fur width node on top of the groom, redshift is rendering each hair strand like a thousand times wider. There was a problem with earlier versions where it did not recognize width modifier at render time, so update your ornatrix and redshift to the latest and that issue goes away. | |
22 January 2019
#22747 | |
Hello, Since you are using an older version of Redshift which does not support the ChangeWidth operator, you have to use RenderSettings operator to change the hair width instead. This is also described in our documentation, you can find a solution here. Another solution is to upgrade to the latest Redshift version. Jeordanis Figuereo (Product Designer. EPHERE Inc.) |