rendering artifacts

 
 
 
Posted by:brettmc
Data created:19 February 2019

Hello, I am trying to render feathers by texturing mesh from strands cards. At the tip of each feather, there is a line where you can see the edge of each card. Any ideas on how to get rid of this? 

Thanks in advance!


Attached Files:
Image 1

Hello,

Is it possible to have the scene for testing?

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Hi Jeordanis, thanks so much for the reply. I solved it by adjusting the texture placement node (after trying many other ways Laughing). It turns out that the line was the bottom of the next repeat of the texture file, as the UVs generated by ornatrix are right at the very edge of the 0 to 1 space. 

Hope that makes sense.