Hey, I understand that to apply the moov physics and see it correcty in render the hair from guides must be on moov physics, but what is the correct way if the hair is under? (because the hair from mesh create first the hair)
In this case Moov should be on top of hairs because you are creating hairs from mesh strips. Though it would be more difficult to simulate the hairs because you are simulating the final hair, not just guides (The recommended method).