Hey, how are you?When I work with moov physics guides are colliding ok,but when I put the hair it doesn't look good..What is the best way to work with the hierarchy in stack?
I tried to calculate with hair on, and moov physics on hair
but the result was worst
Hello,
Try playing with the interpolation methods. This is due to interpolation, Ornatrix will create hair between two or three guides. What you are seeing is the hair that is being generated and controlled by several guides.
Jeordanis Figuereo (Product Designer. EPHERE Inc.)
You can also use a Clump operator to clump the hair near to the guides.