Moov Physics and hair from guides

 
 
 
Posted by:ManiSalguero
Data created:2 March 2019

Hey, how are you?

When I work with moov physics guides are colliding ok,
but when I put the hair it doesn't look good..

What is the best way to work with the hierarchy in stack?

 

 


Attached Files:
Image 1Image 2

I tried to calculate with hair on, and moov physics on hair

but the result was worst

 


Attached Files:
Image 1

Hello,

Try playing with the interpolation methods. This is due to interpolation, Ornatrix will create hair between two or three guides. What you are seeing is the hair that is being generated and controlled by several guides.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

You can also use a Clump operator to clump the hair near to the guides.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)