Ornatrix explodes

 
 
 
Posted by:ichi
Data created:20 March 2019

Hey, ornatrix explodes everytime that the hair is not in the center of creation.

Try this: https://ephere.com/plugins/autodesk/maya/ornatrix/docs/2/Exploding_hair_when_reopening_a_scene.html

 

But it doesn't work, I'm working with quad split: Left and I didn't found reuse Triangles,

 

 

 


Attached Files:
Image 1

Hello,

This may be caused by the precision issues that affect even polygon mesh in Maya and Max. Basically, objects (including hair) start to behave incorrectly when they are too far away from the center. I can take a look into your scene to confirm. Try keeping the pivot point at the center of the scene when the character is moving. Also try turn ON Remember Roots Positions in HairFromGuides and GuidesFromMesh.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)