Skinned mesh \ Surface comb \ hairs boiling

 
 
 
Posted by:go7roo7
Data created:21 June 2019

Hi everyone,

I am testing out Ornatrix to see if it can be used in our stupio pipeline and I am running into ( perhaps) an issue ( or a user error on my end). So if anyone can perhaps correct my method of approach if I am doing something off. ( I am slowly reading through the docs as I learn)

I have a rig that drives both a skinned mesh and a hair growth mesh via skin. In the hair stack I have narrowed it down that the nodes such as ( surfaceComb, length, frizz, curl ) seems to be causing the hairs to "boil" or move from about mid hair to the tip, the roots seem to stay planted.

Any help on this?

 

Thanks!

 

I forgot to include that this occurs when animating the rig with the hair. Also it is visable at rendere time.