As you can see i have
i have a plane (with hair texture on it)
AND
a sphere and added "fur ball" to it:
when i change the "mesh type" to "proxy mesh"
and add that plane as a proxy mesh, the resulted meshes around that sphere are WAY to big, and i dont know what i did wrong?
the green circle is the size of the SPHERE, so you see how big those proxy meshes suddenly are.
Is there anything i can do so it gets the correct size?