save issue - ornatrix dissapears

 
 
 
Posted by:blockhead@blockheadvfx.com
Data created:18 November 2019

Hi, When I save my file Ornatrix dissapears. I can re-load and things work as expected. It's a little tedious to work this way though. Is this a known issue?
Maya 2018.4 / Ornatrix 2.4.6

No, this shouldn't happen. Is this on a sopecific file or it happens even in a simple scene?

Marsel Khadiyev (Software Developer, EPHERE Inc.)

Hey,
I just made a new scene with a psphere and a default ornatrix feather system added.

I have used Ornatrix on a previous job, but I have always been thinking that maybe something was missing from the installation. Cache's don't work reliably or at all, strange saving issues, a myriad errors even on default presets, referencing seems to break functionality at times.

We have:
Maya 2018.4
Ornatrix v2.4.6.21234



Attached Files:
Image 1

I should make a thread for this issue, but there are too many little things for indivudual threads

I have this test scene, kept as clean as possible, moov physics node and an animation cache. The cache seems to be working in the scene, reloading a few times, I set off a batch render and you can see the result in the middle image. Then on reloading the scene for a third time, the cache produces the 3rd image.





Attached Files:
Image 1

On a fresh scene with a sphere and feathers preset, if I change Guide slection/interpolation/Count. I get these errors:

// Error: Line 1.15: Wrong number of arguments on call to OxIsStackShape. //
// Error: OxGetStackNodes; //
// Error: Line 1.16: Wrong number of arguments on call to OxGetStackNodes. //

I have fixed the MEL error in 21436+ today already.

Regarding the scene with the Dodo, can I try it here with the cache? I will ask Jeordanis to reproduce this from scratch if not.

Marsel Khadiyev (Software Developer, EPHERE Inc.)