Posted by: | hellrage | |
Data created: | 20 May 2020 |
Hi, I'm a new user for Ornatrix Maya and I'm trying to create a simple female hair for Game character (Polygon hair card type). I'm trying to create using "Hair from Curve" method but as you can see it seems there's quite a bit of gap for my hair. I'm using "Guide as Hair" as my distribution Type, details as follow:
https://ibb.co/5LPfWqj
https://ibb.co/HXJPGY9
As you can see i'm having a very obvious gap inbetween the hair; i've been trying different distribution method (like vertex distribution, random face distribution, etc.) but the result is not nice:
https://ibb.co/SwkB6Ly
Is there a better method to generate hair? Do i need more curve to cover the gap ?
Thank you.
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