hi , im trying to figure out if its possible to rig feathers built with the propagation method.
i have a bird wing setup useing textured geo for the feathers. each feather on the wing is skinned to 4 joints so it can bend and twist via a control rig which the animators will use.
it would be great to replace the geo feathers with ox strand feathers and have them driven by the animation rig in the same way
i'd love to hear what the best approach might be for this