Thanks for the replies.
I'm sorry I didn't provide you with full information about the problem.
We have the next pipeline.
There is a Maya file with shading and hair. There is a file with the rig.
The file with the rig is animated, then using the alembic cache, the animation is transferred to the character file with shading and hair.
So, if you just render a file with shading and hair without animation, then there is no problem.
As soon as we transfer the animation, we get such problems. Sorry for my English...