Hello,
I am an animation student and I realize a character with fur for a personal work. Today, I would like to use the node
aiRampRGB by Arnold with a texture map in position 1 and a aiColorCorrect in position 2. But when I plugs
correctly all this, my fur becomes entirely black. I tried the same manipulation with another curve system
(Xgen) and it works. So I’d like to know where the problem might come from. Thank you very much!
maya 2018.6 & Ornatrix v3.2.2
Attached Files: