When finishing a Moov Physics sim. I have a problem where the roots move through the mesh when i render the image, from what i can tell the guides look fine when viewing through the viewport in maya but when rendering the hair clips through the mesh.
Whats a good workflow to stop this from happening, also some good tips could be useful for a more realistic sim could be useful, since im not fully familiar on how to use moov yet.
Image of hair clipping in render. https://imgur.com/a/bTLA9vA