Hello,
How to fix normals in Propagation operator? I need the same normals on both sides (left and right)
Here is screenshot link - https://ibb.co/4RfKbFr
Hi,
Are you referring to the viewport? Check the Camera Facing Normals option in the Hair Shape settings, Attribute Editor.
Jeordanis Figuereo (Product Designer. EPHERE Inc.)
No( For arnold render
You want the shaft of the feather to be the root UVs of both sides?Like this?
Probably yes, I want to apply a Two-Sided Arnold shader to my feather... in the end I need for example: one side (front) was color red and the other side (back) blue. Here is screen - https://ibb.co/Y71wjLk
You are right, this looks wrong. Can you send me this scene for debuggin?
Hello, sorry for delay! Here is my test scene - https://disk.yandex.ru/d/nWpak7uFTa4HYg
I used this version Ornatrix_Maya_2022_4_4.1.0.32351
Hello, sorry! Do you have any update about this shading feature ?