// Error: file: C:/Program Files/Ephere/OrnatrixMaya2022/scripts/Autoload/OxAddStrandOperator2.mel line 34: Error evaluating argument at position 2 in procedure "stringArrayContains". <span style="color: #ff0000;"><span style="color: #000000;">When i used Dynamics node,this error will come out and I can not add Dynaimics node .Same as Moov Physics,but the error is :// Error: file: C:/Program Files/Ephere/OrnatrixMaya2022/scripts/Autoload/OxMeshUtils.mel line 53: No object matches name: FurBallShape1.pnts. </span>Could anyone can help me to solves this error? Thanks</span>
Hi, OK Now I know the error for the Dynamics node. But for the Moov error,I reinstall the the plugin using the .msi installer and it was the same error for Moov node.Also with this error come out. But when I use Furball to genernate the hair and add the Moov node, there is no error for that. And it can dynamice correctly. Why is that happend? Thank you.
I don't understand, when do you get an error with Moov?
You last said that you don't get an error with Furball. When do you get the error? If you get it with a specific model, we'll have to get your scene to test, but first try to remove from the scene anything that's not related to the error.
Also please e-mail to me this file: "C:\Users\YOUR-USERNAME\AppData\Local\Temp\OrnatrixMaya2022.log"
* I'm not sure about the problem with Resolution Gate, Jeordanis may know more about it, but it seems to me it is not related to Ornatrix, because at 8:55 in the video you have a single sphere in the scene and it still disappears when Resolution Gate is disabled.
* The error with Moov happens because you apply it over guides from curves (not guides from mesh), this looks like a bug that we'll try to fix.
* Please e-mail to me the test1 groom file that fails to load, and maybe the 1.obj file too.
Resolution gate issue: I need to scene for testing. Notice that all objects in the scene disappear, not only the hair objects, so I'm not sure if this bug is related to Ornatrix. Also noticed that the whole viewport turns grey, as if the resolution gate is closing. This could mean that the objects don't really disappear, but they are just covered by the border of the resolution gate.
Exporting guides: You are exporting the curves correctly. However, you don't have to convert guides to curves in order to export them to another scene, you ca just export them as Ornatrix alembic and use Ground Strands as you did with the curves. Ornatrix Alembic is more convenient because it will store additional groom data like strand groups and channels. Is up to you though. Another option is to save them as a groom preset.
Grounded guides not following the mesh transformatios: I believe right now you have to parent the curves to the distribution/scalp mesh. Otherwise it will only follow the vertex deformations of the mesh and not the wold transforms.
Deleting hair objects: The correct way to remove a hair object is selecting the hair shape in the Hair Stack, right click and delete. Using the Delete key in your keyboard can break the stack and causing problems.
Moov error: For this and the rest we need the scene for testing.
You can contact me on Discord if is more convenient to you.
The Moov error and the error when loading the test1 groom file should be fixed in the next nightly build, 32495 or later, once it's ready (hopefully by tomorrow)