proxy mesh inherit UV's

 
 
 
Posted by:PSS Licensing
Data created:29 August 2023

I seem to be having some trouble in getting my proxy mesh's to inherit their native UV layout. Can anyone point me to the correct workflow?

 

Thanks

Hi,

The UVs of the proxy meshes should be inherited by Mesh from Strands by default. If is not working is probably a bug. Can we get a simplified, minimal scene for testing?

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Hi, I've just tested on a simplified scene and that is indeed the case. I'll need to investigate where I've went wrong in my original scene. thank you!

Let me know what you find. It can still be a bug on our end. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)