Hi Jeordanis. Thanks for your reply.
the feathered characters crash maya 2023 + V4 + redshift. This combination works fine with a v4 basic furball test and i can render a frame. The feathered character also renders fine in Maya 2020 + v3 + RS Which was the combination the birds were built in.
We dont have anyone in house that knows how to build with yeti. This was executed by a freelancer who is now unavailable to us. I’m trying to recruit another. where is the best repository of information on how to pipe the new v4 sampler nodes into the v3 graph? What nodes replace what and how they work with custom attributes ? in the documentation ? Or is there a video walkthru?