Hello,
I am following this ephere tutorial below...
Unfortunatly some of the interface and options this tutorial uses are no longer there in maya 2024... in particular referencing a feather prefab to instance onto a mesh... In the current version of ornatrix is says scatter accepts hair objects...
My questions are what are hair objects? what makes something a hair object? and how is one made?
So far none of the ephere documentation that ive looked into mentions hair objects. If someone knows the answer to this i would appreciate the help.
Thank you,
