Rendering ornatrix fur with texture in Vray

 
 
 
Posted by:vieirafel
Data created:11 January 2017

Hi Guys!!

 

Can you guys help me with it?

I really need to put Mesh from strands to fur follow the UV mapping?

I have a mapping mesh, with ornatrix fur ( as you can see in image) but when I rendering (whithout mesh from strands) the texture dont follow the UV mapping and it behaves strangely

what am I supposed to do to it works properly?

 

Best Regards 

Felipe Luiz


Attached Files:

>IMG_3359.JPG (2035010 bytes), >IMG_3360.JPG (2943969 bytes), >IMG_3361.JPG (2225832 bytes), >IMG_3362.JPG (3073958 bytes), >IMG_3363.JPG (1653029 bytes),

Hi Felipe,

This issue has been reported before, unfortunately we have to wait for Chaos Group to solve this since this is on their end, they told us that they were able to reproduce this issue and is going to be fixed soon, probably in the next build of V-Ray. I will keep you posted.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Ok it's a pity but ok, I will try to work with mesh from strands, I guess that will works to me for while 

 

 

Best Regards 

Felipe Luiz 

Hi Felipe,

I just tried again and this issue has been solved by Chaos Group. I tried with the build 27164 of V-Ray for Maya.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)