Hello, I'm currently evaluating Ornatrix as a fur/feather solution for our studio and so far I'm liking what I see. I do have a few questions though:
1. Per our current pipeline, we would be saving Maya files with Ornatrix nodes saved directly in them, which would then be referenced into our lighting scenes. How would the lighters experience look from a licensing standpoint if there are no floating licenses available. They would not be changing the hair itself, as they would just be setting up lights and render layers. Would they get an actual pop-up window saying its going into demo mode? Or would they just get a printed warning in the script editor (less invasive). By extension, when they go to save their lighting scene, would they get the "Ornatix nodes can't be saved in demo mode" panel? Or just another printed warning? Mainly wondering if we need to have licenses just for our asset artists, or if additional licenses would be needed for lighters, even though they would not be actively modifying the hair.
2. I assume the full version installation files behave in a similar way to how the demo installed, where you could choose which versions of Maya you want to install it for. We are slow to move forward with Maya versions due to pipeline updates. We are beginning to use 2017 for new projects, but we have a number of legacy projects where we still use 2015. The demo version allowed for installing both versions, so I assume the full version allows the same thing.
3. Do you have any kind of time-locked demo that DOES allow you to save with Ornatrix nodes? I'd like to be able to run a sample scene through our renderfarm to see how our farm handles it. (I think I know the answer, but have to ask anyway) Otherwise are your tutorial files "render-ready?" If so I might be able to download those and try to push them through the farm using your demo installer...
I feel like I had a few other questions that I can't remember at the moment, naturally...