Hi,
How can I render ornatrix hair in katana via arnold?
ornatrix can export hair to alembic(abc) and import it as V-Ray Proxy for rendering.
https://ephere.com/plugins/autodesk/maya/ornatrix/docs/1/Exporting_Hair_to_Alembic.html
Is the same way possible with mtoa(arnold)?
For example, importing ornatrix abc with standin or maya's gpu cache, etc?
In the case of using katana, How about it?
Best Regards,
Hiro