Posted by: | Woogity2 | |
Data created: | 17 December 2018 |
There is a tutorial using Vray up on youtube of how this can work using Vrays hair shader, i was wondering if in the absence of the old aiHair material if there is a way to do this out of the box possibly using the maya Hair Physical shader. the issue im encountering has a workaround described here but that is the old aiHair the new one does not have the UV override option. Any assistance is much appriciated. -Matt |