I have an approved assset already rendered for a commercial (Kiwi Bird). It's fairly a complicated stack, lots of nodes and I can't turn nodes on/off without the final hair to mesh node being removed from the stack (I am not sure why)
Time forced me to move forward using it the way it is. It has rendered fine, but I have now been asked to add some wind FX to the groom. I have unsuccessfully tried adding the moov into it as yet.
Is there any way I could make a nother groom with dynamic guides and link those to my existing Kiwibird?