Adopt External Guides - double transform?

 
 
 
Posted by:matts
Data created:29 December 2018

Hi there,

I have a pre-built ornatrix asset - feathers spawning from a mesh that is wrapped to an alembic cache.

I have built a secondary orn tree with hair from curves, anchored to a duplicate wrapped spawning mesh that uses the same alembic aniamtions.

The physics/wind and adopt external guides link between the two systems is functional but the main fur mesh double transforms, as the original moves, and the physics/wind system moves also. 

I'm not sure how to get around this currently. I saw some undocumented attributes on the adopt external guides node. Does anyone know the function of:

Override Reference Guies
Assign Reference Guides?

I'm not sure if they might be helpful for me 

Thanks for any info

I'll just clarify this a little. I have one question really.

Stack A has an adopt external guides (adopting B's result)
Stack B has hair with moov (turbulence only) and an animation cache

Should I need to also animation cache Stack A after the adopt node?

Hi Matts,

To avoid double transformation issues you just have to put Stack A and Stack B under the same transform node. I would move the hair/guide shape that has the animated External Guides into the transform node of the main hair stack.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)