Title: | Change the growth plane and the hair IDs will remain the same |
Category: | Workflow |
Status: | Considered |
Priority: | |
Posted By: | fesoul ( JoJo Fesoul ) |
Date Created: | 9 October 2021 |
Description: | Change the topology of the hair growth plane (topology changes only the position of points, lines and surfaces). |
9 October 2021
#30492 | ||
Hi, You can re-ground the hair roots to a different polygon mesh using the Ground Strands node. Jeordanis Figuereo (Product Designer. EPHERE Inc.) |