Title: | Tube hair creation |
Category: | Workflow |
Status: | Considered |
Priority: | |
Posted By: | jmarcus ( james marcus ) |
Date Created: | 21 March 2017 |
Description: | It would be great if we can create hair from modeled hair geo. What would happen is the artist would take the modeled hair and create curves or guides from them. In practive, they would need to have both ends open and then fill the interior with the guides. What would be important to have... 1. control over how many guides fill the volume 2. having one central curve in the center. This can be useful when riggin the hair or setting it up for sim. 3. having the option to extract curves from the surface of the volume to retain teh silhouette.
ex: https://www.youtube.com/watch?v=yBzQGgMG3dg - James |