Title: | Push away from surface |
Category: | Workflow |
Status: | Implemented |
Priority: | |
Posted By: | jmarcus ( james marcus ) |
Date Created: | 1 April 2017 |
Description: | for push away from surface, may we have an option to turn on and off the geo that the hair is grown from? I use this to fix hair IP in other objects but since it is tied to the base mesh I am limited on how far to push the primatives.
-James |