Cool! Thank you
Testing of alembic curves for Isotropix Cla Attached Files: |
| Looks great! Btw, right now we're rethinking the operators as tags concept and testing moving them to be deformers instead. What do you think? Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| Marsel, has this forum function to create Polls? Or at Facebook, set link? I hear that tags are having different priorities. Wll be great to test with deformers mode. |
| I guess we can make one on FB group, there are no polls on this forum. There are a few advantages to using Deformers over Tags. One of the main ones is visual, but also in terms of being able to use hair more procedurally within C4D. Marsel Khadiyev (Software Developer, EPHERE Inc.) |
| right now we're rethinking the operators as tags concept and testing moving them to be deformers instead. Hello Marsel. When? Or will be separate build for testing? |
| silly test Testing of vray alHair shading Attached Files: |
| Wow, battle of hierarchy! Tip for users: move operators to closer with Guides object. And you can edit modified version of guieds too
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| YEAAAH We can animate with new operator Oscillator!!! Attached Files: |
| Testing of Cactus Dan PSR tag against native, priority test Attached Files: |
| Hello Long time no write here. Moov physics and many wonderful features are here... Testing python-based User brushes, grab from Maya version As i understand, attributes are different in c4d as maya, like from Demo Move: strength = brushStrength if not brushParameters.affectSelectedOnly else brushStrength * hair.GetStrandChannelData( 0, strandIndex ) Attached Files: |