Unitscape Actor
The Unitscape Actor is the host actor for all Unitscape shapes and is reponsible for drawing the instanced geometry. Any new shape
that is created in the Unitscape Editor mode will be added as a component of its shape tree.
Theoretically there can be more than one Unitscape actor, although it is not advised to have more than one in your scene, since this
will degrade rendering performance.
Hiding the Unitscape Actor will also hide all Unitscape shapes and instances in the scene.
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