Workflow
- When no sub-object hair points are selected deformers in the pipeline now affect the whole hair structure.
- New Ornatrix toolbar!
- Internal improvements to speed of hair and guides evaluation as it passes through the modifier pipeline. Significant speed-ups in some cases.
Styling
- Named selection set
- Revert Brush
- Smooth Brush
- Move Guides on Mesh
- Soft Selection for brushing and styling guides (??)
- Ability to pass Soft Selection up the stack (??)
- Better interpolation down the seam
- Option not to mirror strands which are too close to the mirror plane
- Ability to automatically ground mirrored strands
- New ability to align the mirror plane along X/Y/Z axes
- Frizzing is now multi-threaded for improved performance.
- Maximum frizz amount is increased for additional control.
- A new curve control is added to control frizzing along the length of a strand.
- Length value can now extend past original guide length to make them longer as well as shorter
- The modifier is now exposed to MaxScript to allow custom scripts to set it up and add/remove shells.
- Surface Comb Sink movement after creation
- Surface Comb Sink tip Adjustment
- Surface comb drag out distance and display GUI arrows are now independent of the viewport zoom
- The length diagram can now be popped out into a floating window to allow fine control over the relative guide lengths.
- Numerous improvements to the consistency of how the hair is deformed after strands have been grounded
Rendering
- Displacement of hairs on surface of mesh at render time (blur)
- Nitrous hair display and rendering
- Velocity output to Vray for correct motion vector Render Elements
- Hair viewport preview count can now be linked to the final render count via a percentage multiplier
Export
- UV coordinates are now exported into Alembic files
Fixes