Adding Hair to Objects
Adding hair
Once Ornatrix C4D has been installed start Cinema 4D and find Plugins -> Ornatrix entry in the main menu. Use Add Hair option and select Furball.
Depending on the selected object(s) a different set of hair operators will be created. For example, selecting a whole mesh or a set of selected polygon faces will add hair to the selected areas. However, if you have some NURBS curves selected, guides will be generated from these curves instead.
When using a mesh to generate hair six operators will be added to the hair stack. From bottom to top:
- Guides from Mesh Modifier scatter guides on the distribution mesh.
- Edit Guides Modifier is used to edit and brush the guides or to sculpt the hair strands when used on top of Hair From Guides operator.
- Hair from Guides Modifier distribute and interpolate the hair following the guides previously generated.
- Change Width Modifier is the operator used to modify the thickness and shape of the hair strands.
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