Hair from Surface
Ornatrix hair can be added directly on a polygon mesh or a polygon selection using a selection tag.
Adding hair to a polygon mesh
- Select a polygon mesh
- Go to the Ornatrix menu and click Add Hair
Ornatrix will create the necessary modifiers:
- Guides from Mesh
This procedural modifier Generates guides on the surface on the specified polygon mesh based on several parameters like Guide Count, Distribution and Guide Length. - Edit Guides
Allow to manually add more guides or edit the previously generated guides. - Hair from Guides
Use different interpolation algorithms to interpolate hairs from the previously generated guides. - Change Width
Set the rendering width of the hair strands.
Adding hair to a polygon selection
Ornatrix hair can be added to a polygon selection. For that, it must be added to the whole polygon mesh first and then filtered out using a polygon selection.
- Add hair to the whole polygon mesh as shown above
- Go into Polygons editing mode and select some polygons
- Go to Cinemas 4D's Select menu and click Set Selection. This will create a Selection Tag.
- Go into Guides from Mesh, in the Object tab, drag the Selection Tag to the Input Mesh field.
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