Defect Reports

This defect is openGuides in Viewport Only Display As White.
1 June 2014 by bhobbs
This defect is openLost Comb information when program crashes
14 May 2014 by cinimodstudio
This defect is openMassFX bake ALL not working ?
22 April 2014 by gonsolin
This defect is openHair Render Pops on Small Objects
22 April 2014 by Danny
This defect is openApplies to Group not working
27 March 2014 by ixelde
This defect is openHair overlapping
22 March 2014 by Jonfer Maia
This defect is openHair doesn't move correctly while animated a biped
18 February 2014 by bigcompany
This defect is openOx Propagation Question
7 May 2013 by oakcorp
This defect is openOx Dynamics Error - NxInitCooking()
10 February 2012 by Markus.S
This defect is openHair/fur on Lion
16 April 2017 by Egrodnersaj
This defect was fixed6.2.5 to 6.2.6
30 September by TAT Studio
This defect was fixedOx Strand Frizz & map channel
27 September by TAT Studio
This defect was fixedOscillator Modifier
26 September by TAT Studio
This defect was fixed[6.2.2] Missing Texture Map slot in Generate Guide Data
18 July by fexman
This defect was fixed[6.2.0] crash Hair Stips & clump
19 June by TAT Studio
This defect was fixedScene Corrupted when we collapse hair guides
26 March by Else
This defect was fixedBaking guides causes them to break
18 October 2018 by Fulensio
This defect was fixedOx Clumps curves don't work
14 October 2018 by Fulensio
This defect was fixedError with OrnaMR.dll with fresh 3DsMax 2016 Install
12 July 2017 by luizadriano
This defect was fixedmoov freezes after selecting it in the stack.
5 August 2018 by Gardeler
This defect was fixedox render setting_Hair radius doesn't work
28 June 2018 by barone
This defect was fixedModifying Change Width causes Max fast Crash...
1 July 2018 by njen
This defect was fixedGrooming crash
29 May 2018 by Tycane3d
This defect was fixedOx_Dynamics_ Start Segment_Error
20 May 2018 by vivecommunications
This defect was fixedProblem rotate hair face perspective
18 April 2018 by FloFalcucci
This defect was fixedHair strands behaves wrongly with Lucid
27 November 2017 by vertexfx