Hair Texture 

Rendering with a hair map. Hue and value parameters are randomized from strand to strand.

Hair map is a specially designed map to work with hair and Ornatrix ray tracers. It allows to do quick hair texture setups by specifying root and tip colors or maps, and variating hue and value parameters. It also allows the use of hair guide channels to control hair color or position of custom colors and maps along hair strands.



  • Channel Span
    Specifies how many consecutive channels are to be used for hair color. For example, a value of 3 means three RGB channels, while a value of 1 means a monochrome value channel.
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