New in Version 3
Version 3 expands greatly on Ornatrix Maya V2 in nearly all aspects: the GUI, performance, hair display, optimization, and of course features. Here are some of the highlights for the new features:
- Edit Guides
- Change Tracking
- All brushes are now Maya native tools
- Create Brush
- Delete Brush
- Draw strands as Maya tool
- Draw strands can extend and modify existing strands
- Edit Guides amount value applies to strand deletions and creations
- Way to turn off applied components in Edit Guides Shape
- Surface Comb
- Triangulation mode
- Sink editing as Maya tool
- Surface Comb sinks can be created on a new distribution surface or existing hair, like the case with brushes
- Hair from Guides
- Strand groups can be used as hair parts
- Guide proximity mode in Hair from Guides on by default, barycentric interpolation on by default
- Arnold Render
- Strand channel export
- Created hair is assigned aiStandardHair shader when Arnold is used
- Clump
- Clumping tool is now in Maya's shelf
- Clump hair editing tool uses hair selection overlay for displaying selected clump hairs
- Frizz
- Animation Cache
- Start and End recording options
- Ground
- Added "Ground closest end" parameter
- AI Animator : Train hair movement based on predefined animation using machine learning
- Noise operator : Quickly animate basic procedural hair movement, or just add randomness to hair shape
- Smooth Surface operator : Use OpenSubDiv to dynamically subdivide base mesh
- Reduced storage requirements for hair surface dependencies, allows faster work with polygonal base meshes and smaller memory usage
- Strand group patterns : Use a pattern to filter operators for a range of strand groups when needed, instead of a single strand group
- Strand group blending : Blend between strand groups in various operators
- Multiple hair strand groups: a single strand can now belong to multiple strand groups, allowing a greater control over various effects.
- USD (Universal Scene Description) hair curve export
- Viewport Display
- Significant speed increases in viewport hair rendering
- Hair overlay colors show strand groups, channel values, and selection directly on hair with custom saturation
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