Settings and Preferences
Ornatrix App stores your preferences between sessions, so the choices you make here persist the next time you launch the application. Open the settings dialog to adjust how the application starts up, how the viewport behaves, and how the interface is presented.
Finding a setting
A filter box is shown at the top of the settings dialog, above the tabs. Start typing to search for a setting by name across every tab at once. While the box contains text the tabs are replaced by a single list that shows only the settings whose names match what you typed, grouped under a heading for the tab each one belongs to. Clear the box to return to the normal tabbed view, or press Escape while the box is focused to clear it.
General
- Check for updates on startup - when enabled, the App checks ephere.com for a newer version each time it starts. See Checking for Updates.
- Interface language - the language used for menus, panels, and tooltips. See Changing the Interface Language.
Interface
- Restore operator selection per scene geometry - when enabled, selecting an object in the Scene panel also moves the operator selection into that object's own operator stack: back to the operator you last selected there, or to the stack's top operator the first time you visit it. The position left behind in each stack is remembered and saved with the groom. Turn this off to keep the object selection and the operator selection independent. See The Operator Stack.
- Highlight the current operator stack - when enabled, the The Node Graph draws the operator stack of the object selected in the Scene panel at full strength and fades every other node and connection, so you can tell at a glance which part of the graph the Operator Stack and the properties panels are working on. Turn this off to draw the whole graph evenly.
- Show logged messages as notifications - which messages written to the Console are also shown as notification chips in the corner of the viewport, so a problem is noticed while the Console is hidden: errors and warnings (the default), errors only, or none. Clicking such a chip opens the Console. Each chip fades away after a few seconds, like the other notifications.
- Show warnings and errors as system notifications while in the background - when enabled, a warning or error notification that appears while the App is minimized or another application is in front is also shown as a notification of the operating system, since the one in the viewport corner cannot be seen then. A notification that appeared while the App was in front is never repeated this way.
Viewport
Viewport preferences control display quality, navigation behavior, and how hair, guides, and meshes are drawn. See Viewport Navigation and Display and Hair and Guide Viewport Display.
Multiple windows
Support for multiple viewport windows is an advanced, experimental option that is turned off by default. See Multiple Viewport Windows before enabling it.
GPU
The GPU tab selects which graphics device is used for the interface and for rendering, and controls denoising of the raytraced viewport. Changing the graphics device takes effect after the application is restarted.
- GUI GPU and Render GPU - choose the graphics device used to draw the interface and the device used by the raytraced renderer, or leave them on Auto to let the App choose automatically.
- Enable GPU denoiser - when enabled, a GPU denoiser is applied to the raytraced viewport so the image looks cleaner while it refines at low sample counts. This option is turned off by default and takes effect immediately.
File paths
How the App resolves external files (such as imported meshes and textures) referenced by a scene is managed separately. See Managing External File Paths.
Keyboard shortcuts
Keyboard shortcuts are customizable. See Keyboard Shortcuts.
Resetting
If your preferences ever become misconfigured, you can restore defaults. Note that resetting preferences does not affect your saved scenes or grooms.


